Rugby basics

The 15 rugby positions, explained.

In fifteen-a-side rugby, each player wears a number from 1 to 15. Every position has a different role, but rugby works best when all of them support each other. You do not need to know your position before starting: new players can explore different roles as they learn.

Where the numbers begin

A simplified 15-a-side shape.

The forwards start closest to the opposition, with the backs positioned behind them to organise and use space.

Forwards · 1–8Backs · 9–15

Direction of attack ↑

  1. Front row
  2. Second row
  3. Back row
  4. Half-backs
  5. Centres
  6. Back three
Select a jersey to jump to that position. This is an orientation guide, not a fixed formation: players move and adjust throughout every phase.

One team

A team of eight forwards and seven backs.

Forwards are usually closest to the ball in scrums, lineouts and physical phases. Backs generally use the space created by the forwards to organise play, pass, kick and attack wider areas of the pitch. In reality, every player runs, passes, defends and supports the team.

Positions describe responsibilities, not who is more important. A good team needs every role.

The miniature pitch on each card highlights that number’s usual starting area in the simplified formation.

Front row

Numbers 1, 2 and 3 form the front of the scrum and work together to make it stable and safe.

1

Loosehead propPilier gauche

Supports the scrum on the left side, helps secure possession close to the ball and contributes in tackles, carries and rucks.

Typical skills

  • Strength
  • Balance
  • Technique
  • Teamwork

Good to know: Props learn specialised scrum technique gradually. Nobody should play in the front row without appropriate coaching and safety preparation.

2

HookerTalonneur·euse

Stands between the props, hooks the ball in the scrum and usually throws it into lineouts. The hooker also contributes heavily in defence and around the breakdown.

Typical skills

  • Throwing accuracy
  • Communication
  • Mobility
  • Technique
3

Tighthead propPilier droit

Anchors the right side of the scrum and works with the hooker and loosehead prop to provide a stable platform. Also carries, tackles and supports close phases.

Typical skills

  • Strength
  • Stability
  • Technique
  • Teamwork

Good to know: Like every front-row role, tighthead prop requires progressive coaching and safe scrum preparation.

Second row

The locks pack behind the front row in the scrum and are central to lineouts.

4

LockDeuxième ligne

Usually helps lift or jump in the lineout, supports the scrum from behind the front row and brings power in carries, rucks and defence.

Typical skills

  • Lineout timing
  • Strength
  • Work rate
  • Communication
5

LockDeuxième ligne

Shares the second-row role: helping drive the scrum, compete in lineouts and provide power and support around the pitch.

Typical skills

  • Lineout timing
  • Strength
  • Endurance
  • Teamwork

Good to know: Numbers 4 and 5 have similar responsibilities, which can vary with the team’s tactics.

Back row

Flankers and the number eight cover ground quickly, contest possession and connect phases.

6

Blindside flankerTroisième ligne aile fermé

Defends close to the physical action, supports carries and tackles, and helps protect the team around rucks and set pieces.

Typical skills

  • Tackling
  • Carrying
  • Physicality
  • Support play

Good to know: “Blindside” means the narrower side of the scrum, not a fixed place for the whole match.

7

Openside flankerTroisième ligne aile ouvert

Often works around the wider side of the scrum and aims to arrive quickly at tackles, rucks and support situations.

Typical skills

  • Breakdown speed
  • Tackling
  • Anticipation
  • Endurance

Good to know: The number 6 and 7 roles vary between teams. Both are active, all-round positions.

8

Number eightTroisième ligne centre

Controls the ball at the back of the scrum, links forwards and backs, and contributes in carries, defence and support play.

Typical skills

  • Ball carrying
  • Decision-making
  • Tackling
  • Awareness

Half-backs

Numbers 9 and 10 connect the forwards with the wider backs and help organise possession.

9

Scrum-halfDemi de mêlée

Connects forwards and backs by moving the ball away from rucks, scrums and lineouts. Often helps organise the tempo of play.

Typical skills

  • Passing
  • Communication
  • Awareness
  • Quick decisions

Good to know: The scrum-half is often near the action, but does not need to be physically large.

10

Fly-halfDemi d’ouverture

Helps guide the attack, decides whether to pass, run or kick, and communicates how the team will use possession.

Typical skills

  • Decision-making
  • Passing
  • Kicking
  • Communication

Good to know: The fly-half often directs play, but leadership is shared across the team.

Centres

The centres connect the fly-half with the outside backs in attack and defence.

12

Inside centrePremier centre

Links the fly-half with the wider backs, often carries into contact and helps organise defensive lines.

Typical skills

  • Passing
  • Carrying
  • Tackling
  • Communication
13

Outside centreSecond centre

Attacks and defends in wider channels, supports breaks and helps connect the centres with the wings.

Typical skills

  • Running lines
  • Tackling
  • Awareness
  • Support play

Good to know: Centres can have different styles. Positioning and communication matter as much as speed or power.

Back three

The two wings and full-back cover the widest and deepest areas of the pitch.

11

Left wingAilier·ère gauche

Uses space near the left touchline, supports attacking breaks and defends the outside edge of the pitch.

Typical skills

  • Speed
  • Finishing
  • Positioning
  • Catching

Good to know: Wings do more than score: they make important defensive decisions and help field kicks.

14

Right wingAilier·ère droit

Uses space near the right touchline, supports attacking breaks and defends the outside edge of the pitch.

Typical skills

  • Speed
  • Finishing
  • Positioning
  • Catching

Good to know: Wings do more than score: they make important defensive decisions and help field kicks.

15

Full-backArrière

Usually plays deepest in defence, catches kicks, helps organise the backfield and joins the attack when opportunities appear.

Typical skills

  • Catching
  • Kicking
  • Positioning
  • Communication

Good to know: The full-back needs awareness and calm decision-making, not just speed.

Working together

How the groups connect.

No group works alone. Possession, pressure, organisation and space combine to move the team forward.

GroupUsually closest toMain contribution
Front fiveScrums and lineoutsStable possession
Back rowTackles and rucksPressure and support
Half-backsBall distributionOrganising play
Wider backsOpen spaceCreating and finishing attacks

Touch Rugby

Touch uses roles, not fixed positions.

Touch Rugby does not use scrums, lineouts or contact, so the traditional 1–15 positions do not apply in the same way. Players still take on responsibilities such as organising play, carrying, passing, defending space and supporting teammates, but these roles are more fluid.

Trying different roles is part of learning. Our coaches will help you find what feels right.